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is this safe to run?

sim

I enjoyed what little I've seen, because I keep getting myself stuck in the railing to the right of the locked room with the data board you need to progress, on the level with the scaffolding.  The level right after the tram puzzle.  I embed myself in the wall and can't move, either back onto the scaffolding or farther out to fall to my death.  I've done it twice, and I was running in case that helps recreate it.  I swear I am like a moth to a flame to that spot, and I will always find it because it was made for me.

It's for that and the inevitable crashes that I wish I could save.  I mean, there could be saves, I just haven't progressed enough to find them. 

But like I said, I was loving it until then.  Hope the glitch is easy to find and fix! 

Cant move on keyboard, xbox or ps5 controller

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Great experience I would love to see more of the game transformed like this. Keep up the great work!!
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Now I have to ask: will this actually run on a PlayStation (or PlayStation emulator at least)?

I MUST KNOW.

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No. It's an exe, not an ISO format lol

Baaaaaalllls…

Lol, I figured, but I had to ask, you know? That’d be pretty cool, though, to play this on an actual PlayStation. xD

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Dead Space is my favourite game and as a fan I can say that you did a really good job in demaking everything!

A weird bug is happening where the game refuses to recognize movement inputs, sometimes, whenever i come to a full stop i can't move any longer. But then suddenly gain movement control again. Until i let go of the keys again... It also carries over to both keyboard and gamepad controls.

This shows how cool it would be if dead space came out as an obscure ps1 game

not rly, PS1 has a bit more better details and graphics, but I agree with your meaning <3

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VERY NICE FANMADE! 

SORPRENDENTE LO PARECIDO AL ORIGINAL! SALUDOS DESDE LATINOAMERICA :)

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😊👍

I can't move, please help

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nice game

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Played this game, and thought it was a absolute banger!

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This was so good. I would love to see the rest of the game remade. So much fun. Great work! 

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This was absolutely amazing! Everything across the board was incredible! Such a fantastic job on recreating this! 

I created an itch account just to tell you.. This is AWESOME!

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Loved It 

The camera change did feel a little weird, found a bug where I couldn't move for a sec and it probably should have shown a keyboard mapping instead of a controller being a download for pc but overall not bad.

the only thing its missing is fixed camera angles lol

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Its a very well made game, i love it!

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i loved this thank you!!

Full Play NO Commentary

You're getting a job from this buddy. From one dev to another, I love it, and I see the passion.

Dude, I loved it. I've played only like 10 minutes, but I was looking all the environments and the necromorphs, and I felt that was a real game from PSX, but with a little of the original essence. Of course, needs more dev, but with few things it has, I hope that this project have a future, and be there to play the whole game. GL pal, and have a good day

This is amazing, I love this so much 

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excellent
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I really enjoyed it, although I ran out of health and got stuck but aside that it was really neat, good work :)

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sin duda alguna uno de los demakes mejor pulidos que he visto, lo he disfrutado un montón y estoy seguro que ha valido cada segundo el jugarlo. 

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Really nice demake of the game for sure. I would try to go the extra mile and attempt to demake the cutscenes as well.

Here's my channel for other games I have played. https://www.youtube.com/@Levont

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The only space I need.

Good work :-)

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A few bugs here and there, but overall a great edition of the original. :)

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Very cool game, love the art style

i got stuck in the wall

please fix.

Or add a quick save feature

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This looks promising but there's a couple of things that could be improved upon:


1. Graphical options

By "options" I mean having the ability to enable or disable vsync or set a custom framerate limit, by default the game is uncapped and that led to me being unable to move so I had to resort to capping the framerate via Nvidia's control panel and also enabling vsync.


Windowed and/or borderless windowed mode are not necessarily requirements but I'm sure there are people who would appreciate having the option.


As for actually changing the graphical fidelity, draw distance, etc... I think that's not really appropriate for a game that's going for such a specific aesthetic, so it's not really a necessary option to have in this case (in my opinion at least).


2. Rebindable keys

There's a list of available input commands listed on this game's page but I really think that they should be exposed and preferably modifiable in-game, at the very least there should be a way to look up all the controls in-game without having to rely on a website, this goes for both Mouse + Keyboard and Gamepad controls. (I know the Gamepad controls are shown during the initial loading screen but come on)


3. Bug fixes / QA
"Unable to move" bug

As previously mentioned, the game has an uncapped framerate by default and as a result the physics engine (seemingly at least) goes haywire and becomes unable to properly calculate physics in the game world, this results in the player not being able to move. This could be fixed by implementing a framerate cap or alternatively using vsync by default instead of having the user go into the control panel for their GPU and setting max framerate and vsync there.


"Unable to reload" bug

For whatever reason, I had 50 plasma energy in my inventory but I could not reload for the life of me. I tried going into the inventory and throwing the items on the ground (which you can do by pressing F but the controls' page doesn't mention this to my knowledge) and then picking them up again but I could still not reload yet I had ammunition in my inventory.


"Camera clipping"

This is a minor one, I don't think it's intentional either. When running through a corridor I was little bit too close to one side and the camera clipped through the wall a bit and I could see the blue void beyond it. The fix for this would be to add functionality to the camera which physically blocks it from going through solid objects / objects with colliders on them, though I don't think this would be a cakewalk to implement.


In conclusion, this is promising but I'm not sure if it's meant as a tech demo or a vertical slice or whatever but there are definitely some things that could be improved upon, especially considering that this is a PC release, though probably not a final build (maybe, I'm not sure).


P.S. I didn't mean to sound harsh or anything, I'm only trying to help =)

It seems really cool and I want to play it, but I can't move at all. Sometimes it moves and then he stops. Why can't I move? =(

I have the same problem 😭😭

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It's just gorgeous.

Please add the ability to save and load..)

This is amazing and really fun!  Hope to see more :)

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shit

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Gameplay Playthrough w/o Commentary

I enjoyed it a ton, wished there was more. Excited to know if there will be a full release. I hope there will be a settings/keybinds menu added eventually.

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FULL GAME ABOVE^^

So i have never played the original games this was really my first experience and i think it was fantastic i think the edition of PSX really added something different, and it really got me a couple of times, there was a big in which it didnt let me reload and i ended up having to start from the beginning, which was a little bit of pain, a checkpoint would of been great but in all honestly fantastic visuals, atmosphere, story everything was 10/10 fantastic work!

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GREAT translation of the original game to a PSX style. Hope you make more in this style! 

Did a little playtrough on it:

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